TOAW IV: Opart stored player parameters file

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Opart4.ini File

This file stores the Player Parameters. Those parameters are as follows:

Player Parameters

GroupBackgroundAlpha=180 Dialog Groups Elements Alpha Channel setting

InnerBackgroundAlpha=180 Dialog Around Elements Alpha Channel setting

OuterBackgroundAlpha=180 Dialog Outside Edge Alpha Channel setting

ComplexBlowsBridges=Y Advanced Rule Parameter

BackgroundIsOpaque=Y N=Transparent Dialogs

email= PBEM++ Parameter

password= PBEM++ Parameter

serialNumber= PBEM++ Parameter

AllFormationLines=N Graphical Objective lines

oneGame=N For Automated Scenario Testing

oneTurn=N For Automated Scenario Testing

oneRound=N For Automated Scenario Testing

p3=N Both sides PO Controlled

userIcon5=Y Alternate Strength Display Parameter

userIcon42=9 Alternate Strength Display Parameter

userIcon41=8 Alternate Strength Display Parameter

userIcon32=4 Alternate Strength Display Parameter

userIcon31=1 Alternate Strength Display Parameter

userIcon22=4 Alternate Strength Display Parameter

userIcon21=1 Alternate Strength Display Parameter

userIcon12=4 Alternate Strength Display Parameter

userIcon11=1 Alternate Strength Display Parameter

circleColorMaxRange=0xFFFFFE DBR Color

circleColorNavalSpotting=0x00FF00 DBR Color

circleColorAA=0x00FFFF DBR Color

circleColorAir=0xFFFF00 DBR Color

circleColorInactiveArtillery=0x000001 DBR Color

circleColorArtillery=0xFF0000 DBR Color

circleColorCurrentUnit=0xFFFFFF DBR Color

animationMovementTimer=10 Animated Cursor Parameter

animationCombatTimer=25 Animated Cursor Parameter

toolTipPosition=-1 Specifies a corner for the ToolTip instead of by Mouse

nextUsesOOBOrder=N Y = by OOB; N = by left to right, top to bottom.

autosave=N Autosaves game every 5 minutes.

MaxScreenY=0 Sets maximum screen height

MaxScreenX=0 Sets maximum screen width

ElmerHandicap=2 Advanced Rule Parameter

ElmerIntelligence=2 Advanced Rule Parameter

AllFormationLiness=N Graphical Objective lines

OneFormationLine=N Graphical Objective lines

AllCropCircles=N DBR Display

OneCropCircle=N DBR Display

p4=N PBEM

p2=N Player 2 PO Controlled

p1=N Player 1 PO Controlled

p0=N No PO Controlled Player

ChangeScreenResolution=N Y=Alternate Screen Resolution

ScreenY=768 Alternate Screen Resolution Parameter

ScreenX=1024 Alternate Screen Resolution Parameter

visibleAI=N If Y, then <CTRL> key shows additional AI info

experimentalAIP2=Y For Ralph to do AI testing

experimentalAIP1=Y For Ralph to do AI testing

uberdude=N Y=uberdude feature active

nointro=Y Y=Intro Cinematic doesn’t play upon start

stringdump=N Probably obsolete

toawlog=Y Y=TOAW Log recorded

unitpolog=N Y=Unit PO Log recorded

polog=N Y=PO Log recorded

PORandomSeed=0 0=Use next random number (reloading will vary results).

-1=Use random number stored in .sal file (cheat prevention).

PBEM always uses -1. Reloading gets the same results.

allowMouseWheelZoom=Y N=no mousewheel zoom (useful for some mousewheels).

nosound=N Used to debug the sound system

multicpu=N Used to debug the sound system

oldsound=N Used to debug the sound system

noupdate=N Y=Map doesn’t reposition with each combat report.

slowAnimation=N Slows movement and combat animations

nodelay=N Y=Skips the movement animation.

doubleClickComposition=N Y=Doubleclick opens Unit Composition dialog

doubleclickplanner=N Advanced Rule Parameter

contrast=0 Advanced Rule Parameter

brightness=0 Advanced Rule Parameter

menuDelay=1 Advanced Rule Parameter

toolTipHideDelay=1 Advanced Rule Parameter

toolTipShowDelay=100000 Advanced Rule Parameter

effectsVolume=100 Advanced Rule Parameter

backgroundVolume=100 Advanced Rule Parameter

JPegQuality=100 Advanced Rule Parameter

movingSelectsNextUnit=Y Advanced Rule Parameter

showPOOptions=Y Advanced Rule Parameter

PNGSupport=N Advanced Rule Parameter

hugeMapEnabled=Y Advanced Rule Parameter

autoSaveLargeMovies=N Advanced Rule Parameter

movies=N Advanced Rule Parameter

sitrepLogs=N Advanced Rule Parameter

airAssistant=N Advanced Rule Parameter

combatReporting=Y Advanced Rule Parameter

hexagonalCropCircles=N Sets whether crop circles are circular or hexagonal

condensedSituationReport=N Sets Situation Report to 1 or 3 pages.

basicDefaults=N

MacroTerrain=N

Opart4 Fonts.ini File

This file stores the Font choices.

Font Choices

Note that there are 39 fonts in the game as follows:

DocumentFont

MediumFont

DialogMediumFont

EquipmentDialogMediumFont

SmallFont

ObjectiveFont

ToolTipFont

SupplyFont

SmallSupplyFont

HugeSupplyFont

MapFont

SmallMapFont

HugeMapFont

PlaceNameFont

PlaceNameFont1

PlaceNameFont2

PlaceNameFont3

SmallPlaceNameFont

SmallPlaceNameFont1

SmallPlaceNameFont2

SmallPlaceNameFont3

HugePlaceNameFont

HugePlaceNameFont1

HugePlaceNameFont2

HugPlaceNameFont3

UnitInfoSmallFont

UnitInfoMediumFont

UnitInfoValueFont

UnitInfoFixedFont

StatusBarFont

FixedStatusBarFont

TitleScreenFont

TitleFont

SubtitleFont

WideButtonFont

TextButtonFont

EditorFont

EditorEquipmentFont

There’s also a Unicode font that is used for Arabic, Chinese, Japanese, Korean, etc. characters. Font parameters are (not all fonts have all):

Font Selection Names

  • Selection Name of the font
  • Size Font size
  • Weight Font thickness
  • Spacing Space between characters
  • Line Spacing Space between lines
  • Drop Shadow Size Size of the Drop Shadow
  • Red Color Red
  • Silver Color Silver
  • Gold Color Gold
  • Drop Shadow Color Color of the Drop Shadow
  • offsetYOverride Fine tune fonts Y position
  • offsetXOverride Fine tune fonts X position
  • WidthOverride Fine tune fonts width
  • HeightOverride Fine tune fonts height
  • Outline Width Outline the text in the outline color
  • TextColor Text color
  • AlternateTextColor Not used on all fonts.
  • Supply font alternate is for Overextended hexes.
  • BackColor Text background color
  • OutlineColor Text outline color
  • windowsFont Y = Use the windows font;
  • N = Use the bitmapped font.*
  • Background Y = Text has a background of the background color

Note that if the bitmapped font is used instead of the windows font, all other parameters are irrelevant and ignored.